They should just have been kept the same if they were going to bother sorting out the texture issues. I don't know whether the problem stems from the face codes changing in ME3, because we have a situation where inputting a particular face code gives you a blond blue eyed Shepard in ME2, but in ME3 gives you Samuel Jackson, I lol'ed when I saw this. The only good thing about the hairstyles is the the short hair, aka Halle Berry style, I used in ME1 finally looks realistic now, as if BioWare spent all their time working on that and forgot about the rest. The hair is a bigger issue, the ponytail has been butchered, I know what they were going for with the strands of loose hair but man, it looks like plastic, and it makes FemSheps head look huge. It's as if BioWare were going for a more realistic look to try and avoid the unrealistically smooth faces from ME2, then didn't finish ironing out the problems because of lack of time and just left them as they are. I don't know whether it's the lighting or something but damn, the face textures look bad. Ok, I may have been persuaded into downloading the headmorph and hair of your FemShep by the stupid game. If your link points to a website that contains your image, right-click on your image and view it's properties to find out the actual URL of the image itself. NOTE: Please make sure that the link you're posting is a URL that links directly to the image. You can copy/paste it from the Lazurus project area. This field and others will be searchable via a search box. Is your character based on an actor or a character from a movie? You will be asked for it whenever you try to edit your submission. Alternatively you may provide a secret word of your choice which will have the same effect. Entering an email allows you to edit your entries after submission. Your email will not be shared or sold to anyone and it won't be visible.
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